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Introduction

Voxelier is a native Minecraft terrain editor, designed as a modern, high-performance alternative to WorldPainter. Written in Rust with GPU rendering, it works on very large maps in its own project format (.voxelier) and exports to a playable Minecraft world in seconds.

Documentation

  • Tools — every editing tool, with its controls and shortcuts.
  • Scripting API — automate edits with Rhai scripts.
  • CLI export — export a project from the command line.

Highlights

  • Real-time 3D editing — sculpt and paint in a navigable 3D view, with a first-person walk-through at player height.
  • Performance first — GPU rendering, low and steady RAM, multi-core export, however big the map gets.
  • Schematics library — import, place and convert Axiom, Litematica and WorldEdit schematics, or voxelize 3D models.
  • Node editor — generate terrain procedurally with a visual graph.
  • Scripting engine — extend the editor with Rhai scripts that read and write the whole map.
  • Modded blocks & resource packs — paint with blocks from mod JARs and render through any resource pack.