Introduction
Voxelier is a native Minecraft terrain editor, designed as a
modern, high-performance alternative to WorldPainter. Written in Rust with GPU
rendering, it works on very large maps in its own project format (.voxelier) and
exports to a playable Minecraft world in seconds.
Documentation
- Tools — every editing tool, with its controls and shortcuts.
- Scripting API — automate edits with Rhai scripts.
- CLI export — export a project from the command line.
Highlights
- Real-time 3D editing — sculpt and paint in a navigable 3D view, with a first-person walk-through at player height.
- Performance first — GPU rendering, low and steady RAM, multi-core export, however big the map gets.
- Schematics library — import, place and convert Axiom, Litematica and WorldEdit schematics, or voxelize 3D models.
- Node editor — generate terrain procedurally with a visual graph.
- Scripting engine — extend the editor with Rhai scripts that read and write the whole map.
- Modded blocks & resource packs — paint with blocks from mod JARs and render through any resource pack.